Tavorben Mornalasse

Elder and defender of the Darkleaf tribe

Description:

Tavorben is tall for a wood elf, standing almost six feet tall. He has piercing golden eyes and reddish-brown hair he keeps tied up in a loose ponytail. He typically dresses in mottled green robes and armor as well as a headress carved to look like a pair of elk antlers.


Tavorben Mornalasse CR 3
XP 800
Male elf hunter 4 ( Pathfinder RPG Advanced Class Guide 26)
NG Medium humanoid (elf)
Init + 3; Senses low-light vision; Perception + 11


Defense


AC 16, touch 13, flat-footed 13 (3 armor, +3 Dex)
hp 28 (4d8
2)
Fort 4, Ref +7, Will +3; +2 vs. enchantments
Immune sleep
-————————-
Offense
-————————-
Speed 30 ft.
Melee mwk short sword +6 (1d6
2/19-20)
Ranged 1 greenwood composite longbow +7 (1d83/×3)
Hunter Spells Known (CL 4th; concentration 6)
2nd (2/day)—chameleon stride[APG], hunter’s friend, summon nature’s ally II
1st (4/day)—aspect of the falcon[APG], blend[ARG], bowstaff[UC], shield companion, summon nature’s ally I
0 (at will)—detect poison, guidance, know direction, light, mending, purify food and drink (DC 12)
-————————-
Tactics
-————————-
Before Combat Before engaging with an enemy, Tavorben will use every opportunity to stalk his prey and observe its behavior. When he is convinced he is ready, he will cast bowstaff on his own weapon and shield companion on is elk companion Aras.
During Combat Tavorben prefers to initiate combat with a devastating initial assault, pushing Aras to charge in and create an opening for him to fire his longbow.
Morale Tavorben is not naturally an agressive figure, and if his foe does not pose a threat to himself or to those under his protection he will seek to subdue rather than kill. When possible, Tavorben seeks a nonviolent resolution to conflicts.
-————————-
Statistics
-————————-
Str 15, Dex 16, Con 10, Int 10, Wis 14, Cha 10
Base Atk +3; CMB +5; CMD 18
Feats Distracting Charge[ACG], Elven Accuracy[APG], Extended Animal Focus[ACG], Precise Shot
Skills Acrobatics +4, Climb +6, Handle Animal +7 (
11 to force this mount into an Unnatural Aura.), Knowledge (geography) 5, Knowledge (nature) +8 (9 while in forest terrain), Linguistics 1, Perception +11, Ride +3 (7 to force this mount into an Unnatural Aura.), Stealth 10, Survival +10 (11 while in forest terrain), Swim 6; Racial Modifiers +1 Knowledge (nature), +2 Perception, +1 Survival, woodcraft
Languages Custom Language, Druidic, Elven, Sylvan
SQ animal companion (elk named Aras), animal focus (6 minutes/day), hunter tactics, improved empathic link, nature training, track +2, wild empathy +4
Combat Gear potion of barkskin +2, potion of cat’s grace, potion of cure light wounds (2); Other Gear mwk wooden armor[APG], +1 greenwood composite longbow (
2 Str), mwk short sword
-————————-
Special Abilities
-————————-
Animal Companion (animal companion (elk named Aras)) (Ex) If no current companion, summon nature’s ally spells last 1 min/level but only 1 at a time.
Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Animal Focus (6 minutes/day) (Su) As a swift action, gain bonuses from emulated animal(s). If no companion, +1 slots.
Distracting Charge When ally with feat succeeds on a charge, you gain +2 to atk vs. target.
Elven Accuracy Reroll miss chance due to concealment.
Elven Immunities – Sleep You are immune to magic sleep effects.
Falcon +4 (Su) When assuming this aspect, gain listed competence bonus to Perception.
Hunter Tactics (Ex) Animal companion also gains the bonus teamwork feats, but doesn’t need to meet pre-reqs.
Improved Empathic Link (1 mile) (Su) As the familiar ability, but as a swift action can see through companion’s eyes (but not own).
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Nature Training (Ex) Hunter levels count as druid/ranger levels for feats, traits, and options to improve animal companions.
Owl +4 (Su) When assuming this aspect, gain listed competence bonus to Stealth.
Precise Shot You don’t get -4 to hit when shooting or throwing into melee.
Share Spells with Companion (Ex) Can cast spells with a target of “you” on animal companion, as touch spells.
Stag +5 (Su) When assuming this aspect, gain listed enhancement bonus to speed.
Track +2 Add the listed bonus to survival checks made to track.
Wild Empathy +4 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Wolf (10 feet) (Su) When assuming this aspect, gain scent with listed range.
Woodcraft +1 Knowledge (Nature) and Survival, increasing to +2 in forests.

Bio:

Tavorben Mornalasse

The Telus Chronicles Cinerator Cinerator