The Telus Chronicles
Sergeant Raymond Halston
Sergeant at Fort Pitchfork
This grizzled old veteran dominates the battlefield with his towering stature and broad chest and shoulders. His face is defined by a massive scar running down and closing one eye entirely, and he wears his graying hair cropped close except for a luxurious beard.
Sergeant Halston CR 3
Human fighter (tactician) 4 (Ultimate Combat 47)
LN Medium humanoid (human)
Init + 2; Senses Perception + 5
AC 15, touch 11, flat-footed 14 (+ 3 armor, + 1 Dex, + 1 shield)
hp 40 (4d10 + 12)
Fort + 6, Ref + 2, Will + 2; + 2 vs. fear
Speed 30 ft.
Melee longsword + 8 (1d8 + 4/19-20) or
shortspear + 8 (1d6 + 4)
Before Combat Sergeant Halston seeks out a defensible position and gathers as many allies around him in that place as he can. He allows the enemy to come to him, forcing them to commit to a plan of action before responding.
During Combat The Sergeant maneuvers to engage his enemies to his best advantage, moving to a flanking position or higher ground whenever possible. He makes extensive use of his teamwork feats, coordinating attacks and defenses with his allies at every opportunity.
Morale Halston is an experienced campaigner and will break before he bows down. If an important objective or his soldiers’ lives are on the line he will fight to the death, but he has enough experience to know when to withdraw if the aim cannot be achieved.
Str 18, Dex 13, Con 14, Int 10, Wis 12, Cha 8
Base Atk + 4; CMB + 8; CMD 19
Feats Coordinated Defense[APG], Coordinated Maneuvers[APG], Focused Discipline[ISWG], Outflank[APG], Power Attack
Skills Climb + 10, Handle Animal + 3, Intimidate + 6, Knowledge (dungeoneering) + 4, Knowledge (geography) + 4, Perception + 5, Ride + 4, Sense Motive + 5, Stealth + 1, Survival + 5, Swim + 7
SQ armor training 1
Other Gear studded leather, light steel shield, longsword, shortspear, backpack, bedroll, belt pouch, coffee (per cup)[UE] (5), flint and steel, hemp rope (50 ft.), mess kit[UE], pot, signal whistle, soap, soldier’s uniform[UE], torch (10), trail rations (5), waterskin, 607 gp
Armor Training 1 (Ex) Worn armor -1 check penalty, + 1 max DEX.
Coordinated Defense + 2 to CMD if adjacent ally with same feat. More if foe is larger.
Coordinated Maneuvers + 2 to CMB if adjacent ally with same feat. More to escape a grapple.
Focused Discipline Gain temporary combat bonuses after resisting fear effects
Outflank Increase flank bonus by + 2 if flanking ally has same feat. If you crit, ally gets an AoO.
Power Attack -2/ + 4 You can subtract from your attack roll to add to your damage.
Boon Anyone who serves a full tour with the “Bloody Tenth” Border Guards earns his respect. Halston will use his significant political advantage to do the player a favor within the Tyresian military (e.g. choice of assignments, special training, mission approval, etc.)